[Engine.GameInfo] DefaultGame=MOHAGame.MOHAGameInfo DefaultServerGame=MOHAGame.MOHAGameInfo bAdminCanPause=false MaxPlayers=16 GameDifficulty=+1.0 bChangeLevels=True GameSpeed=1.000000 MaxSpectators=2 MaxIdleTime=+0.0 MaxTimeMargin=+1.0 TimeMarginSlack=+1.0 MinTimeMargin=-1.0 TimeLimit=20 [Engine.AccessControl] IPPolicies=ACCEPT;* [Engine.GameReplicationInfo] ServerName=Another Server ShortName=Server MessageOfTheDay= [DefaultPlayer] Name=Player team=255 [Engine.HUD] bMessageBeep=true HudCanvasScale=0.95 ConsoleMessageCount=4 ConsoleFontSize=5 MessageFontOffset=0 bShowHud=true DebugDisplay=AI [Engine.PlayerController] bAimingHelp=false bDynamicNetSpeed=true InteractDistance=512 DynamicPingThreshold=+400.0 [Engine.Weapon] Priority=-1.0 [Engine.WorldInfo] DefaultGravityZ=-980.0 RBPhysicsGravityScaling=1.0 StaticMeshCullDistanceBiasBase=1.0 [Engine.GameUISceneClient] bRenderDebugInfo=false [Engine.UIDataStore_GameResource] ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary") GameInfoResourceObjectNames=MOHAGameInfoSummary GameInfoResourceObjectNames=SampleGameInfoSummary [Engine.UISafeRegionPanel] RegionPercentages=0.9 RegionPercentages=0.8 [Configuration] BasedOn=..\Engine\Config\BaseGame.ini [MOHAGame.SampleClass] MyString=Test [Plasma.PlasmaGameManagerHostedGame] BannedUserPolicy=ACCEPT [MOHAGame.MOHAPawn] parachuteStaticLineLength=800.0 parachuteTerminalVelocity=700.0 parachuteMaxSideVelocity=460.0 MaxFootstepEffectDistance=5000 RagdollThrowWeaponImpulseMultiplier=10 RagdollThrowCheckDistance=150 RagdollThrowPitch=5461 GeneralHitMomentumScalar=1 [MOHAGame.MOHAMultiplayerPawn] fIronsightsMaxRoll=1000.0f fIronsightsMaxLean=45.0f fIronsightsLeanRestoreForce=7.0f fIronsightsHeightRestoreForce=7.0f fIronsightsPeekScale=0.5f StanceCollisionHeights[0]=96.000000 StanceCollisionHeights[1]=65.000000 StanceCollisionHeights[2]=27.000000 StanceCollisionRadii[0]=40.000000 StanceCollisionRadii[1]=40.000000 StanceCollisionRadii[2]=40.000000 LadderLerpMoveSpeed=300.0f LadderLerpTurnSpeed=3.0f LadderJumpVelocity=-300.0f ConsoleParachuteDamageReductionScale=1.0 PCParachuteDamageReductionScale=0.35 NonReducedParachuteDamageDistance=1250 FullyReducedParachuteDamageDistance=3000 FallingDamageScalar=0.5 MPMaxFallSpeed=1435 PawnLifeTimeAfterDeath=10.0 RespawnWaitTimeNotAirborne=5 // The amount of time before we try to respawn if the game isn't an airborne game. RespawnWaitTimeAxis=5 // The amount of time before we try to respawn as axis player RespawnWaitTimeAllied=4.5 // The amount of time before we try to respawn as allied player LookAtKillerTime=2; // The amount of time we spend looking at the killer pawn. (substracted from respawn wait time to figure out how long to look at our own dead body) should be less then respawn wait time. AirdropLookUpDownOffset=0.00 //move the player view so that it is looking more towards the ground (higher values, steeper line, clamped to one) GeneralHitMomentumScalar=1 iVergeOfDeathHealth=12 BoneDamageTuning=(BoneName=LeftFoot,DamageModifier=0.5,DamageLocation=HitLoc_LLeg) BoneDamageTuning=(BoneName=LeftUpLeg,DamageModifier=0.7,DamageLocation=HitLoc_LLeg) BoneDamageTuning=(BoneName=RightFoot,DamageModifier=0.5,DamageLocation=HitLoc_RLeg) BoneDamageTuning=(BoneName=RightUpLeg,DamageModifier=0.7,DamageLocation=HitLoc_RLeg) BoneDamageTuning=(BoneName=Hips,DamageModifier=1.0,DamageLocation=HitLoc_Crotch) BoneDamageTuning=(BoneName=LeftHand,DamageModifier=1.0,DamageLocation=HitLoc_LArm) BoneDamageTuning=(BoneName=LeftArm,DamageModifier=1.0,DamageLocation=HitLoc_LArm) BoneDamageTuning=(BoneName=RightHand,DamageModifier=1.0,DamageLocation=HitLoc_RArm) BoneDamageTuning=(BoneName=RightArm,DamageModifier=1.0,DamageLocation=HitLoc_RArm) BoneDamageTuning=(BoneName=Spine,DamageModifier=1.0,DamageLocation=HitLoc_Torso) BoneDamageTuning=(BoneName=Neck,DamageModifier=6.0,DamageLocation=HitLoc_Head) DebugBoneDamage=false DefaultHealthSettings[0]=100 DefaultHealthSettings[1]=100 DefaultHealthSettings[2]=100 fImmuneTimeAfterDamageSettings[0]=0.0f fImmuneTimeAfterDamageSettings[1]=0.0f fImmuneTimeAfterDamageSettings[2]=0.0f [MOHAGameNonNative.AxisPawn] RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Andre.SkeletalMesh.DE_Andre_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Lutz.SkeletalMesh.DE_Lutz_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_IT_Jason.SkeletalMesh.IT_Jason_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_US_Peter.SkeletalMesh.US_Peter_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Mike.SkeletalMesh.DE_Mike_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') [MOHAGameNonNative.AlliesPawn] RandomHeadMeshes=(Freq=0.15,Mesh=SkeletalMesh'GCm_Chr_Head_US_Boyd.SkeletalMesh.US_Boyd_Head_Rigged') RandomHeadMeshes=(Freq=0.15,Mesh=SkeletalMesh'GCm_Chr_Head_US_Matt.SkeletalMesh.US_Matt_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Nathan.SkeletalMesh.US_Nathan_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Tom.SkeletalMesh.US_Tom_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Toby.SkeletalMesh.US_Toby_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Bobby.SkeletalMesh.US_Bobby_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Jose.SkeletalMesh.US_Jose_Head_Rigged') [MOHAGameNonNative.MOHA_MPFalschAntiTankPawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_AntiTank') [MOHAGameNonNative.MOHA_MPFalschAutoRiflePawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Falsch_Gear_Auto_Rifle') [MOHAGameNonNative.MOHA_MPFalschMP40Pawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Falsch_Gear_SMG') [MOHAGameNonNative.MOHA_MPFalschRiflePawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Falsch_Gear_Rifle') [MOHAGameNonNative.MOHA_MPFalschSniperPawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Sniper') [MOHAGameNonNative.MOHA_MPHeerAntiTankPawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_AntiTank') [MOHAGameNonNative.MOHA_MPHeerAutoRiflePawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Auto_Rifle') [MOHAGameNonNative.MOHA_MPHeerMP40Pawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_SMG') [MOHAGameNonNative.MOHA_MPHeerRiflePawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Rifle') [MOHAGameNonNative.MOHA_MPHeerSniperPawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Sniper') [MOHAGameNonNative.MOHA_MPTropicalHeerAntiTankPawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_AntiTank') [MOHAGameNonNative.MOHA_MPTropicalHeerAutoRiflePawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Auto_Rifle') [MOHAGameNonNative.MOHA_MPTropicalHeerMP40Pawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_SMG') [MOHAGameNonNative.MOHA_MPTropicalHeerRiflePawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Rifle') [MOHAGameNonNative.MOHA_MPTropicalHeerSniperPawn] GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.DE_MP_Gear_Sniper') [MOHAGameNonNative.AlliesRiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1GarandMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MKIIFragGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAColt45MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=3, MaxReserveAmmo=3) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHARifleAmmoClass', StartingReserveAmmo=40, MaxReserveAmmo=150) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.US_MP_Gear_Rifle') [MOHAGameNonNative.AlliesSniperPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASpringfieldMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MKIIFragGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAColt45MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=3, MaxReserveAmmo=3) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHARifleAmmoClass', StartingReserveAmmo=40, MaxReserveAmmo=150) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.US_MP_Gear_Sniper') [MOHAGameNonNative.AlliesThompsonPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompsonMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MKIIFragGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAColt45MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=2, MaxReserveAmmo=2) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHASMGAmmoClass', StartingReserveAmmo=150, MaxReserveAmmo=450) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.US_MP_Gear_SMG') [MOHAGameNonNative.AlliesAutoRiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHABarMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MKIIFragGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAColt45MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=1, MaxReserveAmmo=1) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAAutoRifleAmmoClass', StartingReserveAmmo=150, MaxReserveAmmo=450) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.US_MP_Gear_Auto_Rifle') [MOHAGameNonNative.AlliesM18RecoillessRiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM18RecoillessRifleMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MKIIFragGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAColt45MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHARocketAmmoClassMP', StartingReserveAmmo=4, MaxReserveAmmo=4) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) GearInfo=(Mesh=SkeletalMesh'GCm_Chr_MP_Gear.SkeletalMesh.US_MP_Gear_AntiTank') [MOHAGameNonNative.AxisRiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAK98MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_StickGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAMauserMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=4, MaxReserveAmmo=4) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHARifleAmmoClass', StartingReserveAmmo=40, MaxReserveAmmo=150) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) [MOHAGameNonNative.AxisMP40Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_StickGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAMauserMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=2, MaxReserveAmmo=2) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHASMGAmmoClass', StartingReserveAmmo=150, MaxReserveAmmo=450) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) [MOHAGameNonNative.AxisSniperPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAG43MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_StickGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAMauserMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=3, MaxReserveAmmo=3) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHARifleAmmoClass', StartingReserveAmmo=40, MaxReserveAmmo=150) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) [MOHAGameNonNative.AxisAutoRiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAStg44MP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_StickGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAMauserMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAGrenadeAmmoClass', StartingReserveAmmo=1, MaxReserveAmmo=1) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAAutoRifleAmmoClass', StartingReserveAmmo=150, MaxReserveAmmo=450) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) [MOHAGameNonNative.AxisPanzerschreckPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAPanzerschreckMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_StickGrenadeMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAMauserMP') DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_CompBExplosive') DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHARocketAmmoClassMP', StartingReserveAmmo=4, MaxReserveAmmo=4) DefaultAmmoLoadout=(AmmoClass=class'MOHAGame.MOHAPistolAmmoClass', StartingReserveAmmo=43, MaxReserveAmmo=100) [MOHAGame.MOHAGameMessage] MessageLifeTime=10 [MOHAGame.MOHAMultiplayerController] m_MaxPopupTimer=4 MessageLifeTime=30 MessageFadeTime=5 BlackFadeInDelay=0.0 BlackPlaneFadeInDelay=1.0 BlackFadeInTime=1.0 LookThroughStartSpotNotAirborne=1.5 // The amount of time after respawn we look throught the startspot if the game isn't an airborne game. LookThroughStartSpotTimeAxis=1.5 // The amount of time after respawn we look through the StartSpot as Axis LookThroughStartSpotTimeAllied=1 // The amount of time after respawn we look through the StartSpot as Allied CinematicAdditionalWaitTime=1.5 //Should be MOHAMultiplayerPawn.RespawnWaitTimeAxis MessageColor=(B=255,G=255,R=255,A=255) MessageColor=(B=255,G=255,R=255,A=255) // WHITE MessageColor=(B=255,G=255,R=255,A=255) // WHITE MessageColor=(B=29,G=29,R=209,A=255) // RED MessageColor=(B=12,G=234,R=236,A=255) // YELLOW //+MessageColor=(B=12,G=234,R=236,A=255) Yellow [MOHAGame.MOHAGamePluginModulator] DistMax=60000.0 DistMin=900.0 FreqMax=24000.0 FreqMin=300.0 SmoothUp=3.0 SmoothDown=0.5 AzimuthBack=20.0 AzimuthFront=80.0 HealthStartPctg=0.45 OcclusionSightTimeDelta=0.25 PercentDistance=1.0 PercentOcclusionTrigger=0.45 PercentOcclusionSight=0.545 PercentAzimuth=0.075 PercentShellShock=0.7 PercentTrueTrigger=0.8 TrueTriggerSmoothIn=5.0 TrueTriggerSmoothOut=10.0 [MOHAGame.MOHAGameReplicationInfo] TimeInPlane=12.5 SecondsBetweenRounds=15.0 SecondsAtEndOfMatch=30.0 [MOHAGame.MOHAGameInfo] TeamPointsForDistance=1 TeamPointsForAssist=1 TeamPointsForHealing=1 TeamAssitKillTimeout=5 [MOHAGame.MOHAMultiplayerGameInfo] DefaultPlayerQuorumForTCPIP=1 DefaultGameWaitTimeOutForTCPIP=45.0 DefaultPlayerQuorumForPlayerMatch=2 DefaultGameWaitTimeOutForPlayerMatch=30.0 DefaultPlayerQuorumForRankedMatch=4 DefaultGameWaitTimeOutForRankedMatch=60.0 BestToNumberOfRoundsInRanked=1 NumberOfPlayersAllowedOnTeam=7 TeamPointsPenaltyForSuicide=-2 TeamPointsPenaltyForTeamKill=-4 [MOHAGame.MOHAGameViewportClient] bSkipFrontEndUI=False [MOHAGame.TeamDeathMatchGameInfo] TimeLimit=20 [MOHAGame.TeamDeathMatchAirborneGameInfo] TeamPointsForObjectiveAssist=1.0 TimeLimit=20 [MOHAGame.ObjectiveGameInfo] TeamPointsForObjectiveAssist=1.0 TimeLimit=10 [MOHAGame.ObjectiveAirborneGameInfo] SecondsBetweenRespawn=30 BestToNumberOfRoundsInRanked=2 TimeLimit=10 [MOHAGame.MPObjective] PointsForObjectiveArm=1.0 PointsForObjectiveDisArm=1.0 PointsForObjectiveDestroyed=3.0 ArmHoldTime=3 [MOHAGame.MPObjective_FLAG] PointsForCapture=1.0 PointsForNeutralize=1.0 TeamPointsForHelping=1.0 bReturnToNeutral=true bReturnToFullCaptureState=true [MOHAGame.MPPlayerStats] MedalDistinguishedServiceCrossKillsReq=1000 MedalDistinguishedServiceCrossObjReq=500 MedalDistinguishedServiceMedalKillsReq=500 MedalDistinguishedServiceMedalObjReq=250 MedalSilverStarFirstsPlacesReq=20 MedalLegionOfMeritObjectivePointsReq=10 MedalSoldiersMedalKillAssistsReq=20 MedalBronzeStarTopThreePlacesReq=20 MedalPurpleHeartMinHealthReq=25 MedalMeritoriousUnitCitationTeamPointsReq=10 MedalDistinguishedUnitCitationTeamPointsReq=20 MedalGoodCombatMedalStreakReq=20 MedalMarksmanKillsReq=100 MedalSharpshooterKillsReq=1000 MedalExpertKillsReq=10000 MapNames[0]=REM MapNames[1]=HNT MapNames[2]=VIL MapNames[3]=HUS MapNames[4]=AVA MapNames[5]=NEP WeaponLevelExpCap[0]=40 WeaponLevelExpCap[1]=150 WeaponLevelExpCap[2]=320 [MOHAGame.MOHAAIPawn] RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Andre.SkeletalMesh.DE_Andre_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Lutz.SkeletalMesh.DE_Lutz_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_IT_Jason.SkeletalMesh.IT_Jason_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_US_Peter.SkeletalMesh.US_Peter_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Mike.SkeletalMesh.DE_Mike_Head_Rigged') RandomHeadMeshes=(Freq=0.125,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') DetachableBodyParts=(Probability=0.33, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.IT_Blackshirt_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') ExplosionMomentumRadiusMult=2.2 BoneDamageTuning=(BoneName=LeftFoot,DamageModifier=0.5,DamageLocation=HitLoc_LLeg) BoneDamageTuning=(BoneName=LeftUpLeg,DamageModifier=0.75,DamageLocation=HitLoc_LLeg) BoneDamageTuning=(BoneName=RightFoot,DamageModifier=0.5,DamageLocation=HitLoc_RLeg) BoneDamageTuning=(BoneName=RightUpLeg,DamageModifier=0.75,DamageLocation=HitLoc_RLeg) BoneDamageTuning=(BoneName=Hips,DamageModifier=1.25,DamageLocation=HitLoc_Crotch) BoneDamageTuning=(BoneName=LeftHand,DamageModifier=0.75,DamageLocation=HitLoc_LArm) BoneDamageTuning=(BoneName=LeftArm,DamageModifier=0.75,DamageLocation=HitLoc_LArm) BoneDamageTuning=(BoneName=RightHand,DamageModifier=0.75,DamageLocation=HitLoc_RArm) BoneDamageTuning=(BoneName=RightArm,DamageModifier=0.75,DamageLocation=HitLoc_RArm) BoneDamageTuning=(BoneName=Spine,DamageModifier=1.0,DamageLocation=HitLoc_Torso) BoneDamageTuning=(BoneName=Neck,DamageModifier=4.0,DamageLocation=HitLoc_Head) DebugBoneDamage=false [MOHAGame.MOHAAlliedAIPawn] RandomHeadMeshes=(Freq=0.15,Mesh=SkeletalMesh'GCm_Chr_Head_US_Boyd.SkeletalMesh.US_Boyd_Head_Rigged') RandomHeadMeshes=(Freq=0.15,Mesh=SkeletalMesh'GCm_Chr_Head_US_Matt.SkeletalMesh.US_Matt_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Nathan.SkeletalMesh.US_Nathan_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Tom.SkeletalMesh.US_Tom_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Toby.SkeletalMesh.US_Toby_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Bobby.SkeletalMesh.US_Bobby_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Jose.SkeletalMesh.US_Jose_Head_Rigged') DetachableBodyParts=(Probability=0.33, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGame.MOHAAxisAIPawn] [MOHAGame.MOHAParatrooperPawnNative] RandomHeadMeshes=(Freq=0.15,Mesh=SkeletalMesh'GCm_Chr_Head_US_Boyd.SkeletalMesh.US_Boyd_Head_Rigged') RandomHeadMeshes=(Freq=0.15,Mesh=SkeletalMesh'GCm_Chr_Head_US_Matt.SkeletalMesh.US_Matt_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Nathan.SkeletalMesh.US_Nathan_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Tom.SkeletalMesh.US_Tom_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Toby.SkeletalMesh.US_Toby_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Bobby.SkeletalMesh.US_Bobby_Head_Rigged') RandomHeadMeshes=(Freq=0.14,Mesh=SkeletalMesh'GCm_Chr_Head_US_Jose.SkeletalMesh.US_Jose_Head_Rigged') DetachableBodyParts=(Probability=0.33, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAParatrooperPawnNonNative] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA82ndParatrooperPawnThompson] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA82ndParatrooperPawnM1Garand] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1Garand') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Garand') [MOHAGameNonNative.MOHA82ndParatrooperPawnThompsonNoGrenade] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA82ndParatrooperPawnM1GarandNoGrenade] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1Garand') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Garand') [MOHAGameNonNative.MOHA82ndParatrooperPawnBar] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHABAR') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA17thParatrooperPawnThompson] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA17thParatrooperPawnM1Garand] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1Garand') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_Garand') [MOHAGameNonNative.MOHA17thParatrooperPawnBar] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHABAR') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHAHeerInfantryTropicalK98Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAK98') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_IT_Blackshirt.SkeletalMesh.IT_Blackshirt_Rigged_Gear_K98') [MOHAGameNonNative.MOHAHeerInfantryTropicalMP40Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SoldierTropical.SkeletalMesh.DE_SoldierTropical_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Lutz.SkeletalMesh.DE_Lutz_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_SoldierTropical_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAItalianBlackShirtK98Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAK98') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_IT_Blackshirt.SkeletalMesh.IT_Blackshirt_Rigged_Gear_K98') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_IT_Jason.SkeletalMesh.IT_Jason_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_US_Peter.SkeletalMesh.US_Peter_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAItalianBlackShirtMP40Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_IT_Blackshirt.SkeletalMesh.IT_Blackshirt_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_IT_Jason.SkeletalMesh.IT_Jason_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_US_Peter.SkeletalMesh.US_Peter_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.IT_Blackshirt_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAHeerOfficerMP40Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_HeerOfficer.SkeletalMesh.DE_HeerOfficer_Gear') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Lutz.SkeletalMesh.DE_Lutz_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') [MOHAGameNonNative.MOHAHeerOfficerK98SniperPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAK98Sniper') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_HeerOfficer.SkeletalMesh.DE_HeerOfficer_Gear') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Lutz.SkeletalMesh.DE_Lutz_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') [MOHAGameNonNative.MOHAHeerInfantryEuropeG43RiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAG43') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_HeerInfantry.SkeletalMesh.DE_HeerInfantry_Rigged_Gear_G43') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_HeerSoldier_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAWaffenSSInfantryMP40Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SSInfantry.SkeletalMesh.DE_SSInfantry_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_SSInfantry_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAPanzergrenadierPanzerschreckPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAPanzerschreck') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SoldierPanzer.SkeletalMesh.DE_SoldierPanzer_Rigged_Gear_Pnzr') RandomHeadMeshes=(Freq=1.0,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Panzer.SkeletalMesh.DE_Panzer_Head_Rigged') [MOHAGameNonNative.MOHAWaffenSSOfficerSTG44Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASTG44') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SSofficer.SkeletalMesh.DE_SSofficer_Rigged_Gear_STG44') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Felix.SkeletalMesh.DE_Felix_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Andre.SkeletalMesh.DE_Andre_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAWaffenSSOfficerG43SniperPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAG43Sniper') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SSofficer.SkeletalMesh.DE_SSofficer_Rigged_Gear_G43') RandomHeadMeshes=(Freq=1.0,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Toque.SkeletalMesh.DE_Toque_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAFallshirmjagerSTG44Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASTG44') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_Falsch.SkeletalMesh.DE_Falsch__Rigged_Gear_STG44') DetachableBodyParts=(Probability=.25, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.DE_Falsch_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Mirko.SkeletalMesh.DE_Mirko_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Jerry.SkeletalMesh.DE_Jerry_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') [MOHAGameNonNative.MOHAFallshirmjagerG43SniperPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAG43Sniper') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_Falsch.SkeletalMesh.DE_Falsch__Rigged_Gear_G43') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.DE_Falsch_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') RandomHeadMeshes=(Freq=1.0,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Toque.SkeletalMesh.DE_Toque_Head_Rigged') [MOHAGameNonNative.MOHAFallshirmjagerG43RiflePawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAG43') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_Falsch.SkeletalMesh.DE_Falsch__Rigged_Gear_G43') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.DE_Falsch_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Mirko.SkeletalMesh.DE_Mirko_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Jerry.SkeletalMesh.DE_Jerry_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') [MOHAGameNonNative.MOHANaziEliteSTG44Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASTG44') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_Bane_Small.SkeletalMesh.DE_Bane_Small_Gear_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Jerry.SkeletalMesh.DE_Jerry_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_Bane_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHANaziElitePortableMG42Pawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAPortableMG42Weapon') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_Bane.SkeletalMesh.DE_Bane_Gear_Rigged') RandomHeadMeshes=(Freq=1.0,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Bane.SkeletalMesh.DE_Bane_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_Bane_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAItalianBlackShirtOIRPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_IT_Blackshirt.SkeletalMesh.IT_Blackshirt_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_IT_Jason.SkeletalMesh.IT_Jason_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_US_Peter.SkeletalMesh.US_Peter_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.IT_Blackshirt_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAHeerInfantryTropicalOIRPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SoldierTropical.SkeletalMesh.DE_SoldierTropical_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Lutz.SkeletalMesh.DE_Lutz_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_SoldierTropical_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAHeerInfantryEuropeOIRPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAG43') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_HeerInfantry.SkeletalMesh.DE_HeerInfantry_Rigged_Gear_G43') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Rob.SkeletalMesh.DE_Rob_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_SoldierTropical_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAWaffenSSInfantryOIRPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SSInfantry.SkeletalMesh.DE_SSInfantry_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') DetachableBodyParts=(Probability=0.5, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.DE_SSInfantry_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAWaffenSSOfficerOIRPawnMP40] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHA_MP40') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SSInfantry.SkeletalMesh.DE_SSInfantry_Rigged_Gear_MP40') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Ben.SkeletalMesh.DE_Ben_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Andre.SkeletalMesh.DE_Andre_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAWaffenSSOfficerOIRPawnSTG44] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASTG44') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_SSofficer.SkeletalMesh.DE_SSofficer_Rigged_Gear_STG44') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Felix.SkeletalMesh.DE_Felix_Head_Rigged') RandomHeadMeshes=(Freq=0.5,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Andre.SkeletalMesh.DE_Andre_Head_Rigged') DetachableBodyParts=(Probability=0.0, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierAirborne_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGameNonNative.MOHAFallshirmjagerOIRPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASTG44') GearInfo=(Mesh=SkeletalMesh'GCm_Chr_DE_Falsch.SkeletalMesh.DE_Falsch__Rigged_Gear_STG44') DetachableBodyParts=(Probability=.25, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.DE_Falsch_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Mirko.SkeletalMesh.DE_Mirko_Head_Rigged') RandomHeadMeshes=(Freq=0.33,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Jerry.SkeletalMesh.DE_Jerry_Head_Rigged') RandomHeadMeshes=(Freq=0.34,Mesh=SkeletalMesh'GCm_Chr_Head_DE_Simon.SkeletalMesh.DE_Simon_Head_Rigged') [MOHAGameNonNative.MOHA82ndAirborneThompsonPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA82ndAirborneGarandPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1Garand') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Garand') [MOHAGameNonNative.MOHA82ndAirborneThompsonPawn_NoGrenade] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA82ndAirborneGarandPawn_NoGrenade] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1Garand') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Garand') [MOHAGameNonNative.MOHA82ndAirborneBARPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHABar') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_BAR') [MOHAGameNonNative.MOHA82ndAirborneSpringfieldPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASpringfield') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_SoldierAirborne.SkeletalMesh.US_SoldierAirborne_Rigged_Gear_Springfield') [MOHAGameNonNative.MOHA17thAirborneThompsonPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_Thompson') [MOHAGameNonNative.MOHA17thAirborneGarandPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAM1Garand') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_Garand') [MOHAGameNonNative.MOHA17thAirborneBARPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHABar') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_BAR') [MOHAGameNonNative.MOHA17thAirborneSpringfieldPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHASpringfield') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_17thAirborne.SkeletalMesh.US_Soldier17thAirborne_Rigged_Gear_Springfield') [MOHAGameNonNative.MOHA1stArmy5thInfantryThompsonPawn] DefaultWeaponLoadout=(WeaponClass=class'MOHAGameNonNative.MOHAThompson') GearInfo=(Mesh=SkeletalMesh'Gcm_Chr_US_Infantry.SkeletalMesh.US_Infantry_Rigged_Gear_Thompson') DetachableBodyParts=(Probability=.25, BoneName=Helmet, SecondaryBoneName=Neck1, SpawnedBodyPartClass=class'MOHAGame.MOHADetachedHelmet', SpawnedMesh=StaticMesh'GCm_Chr_Helmets.StaticMesh.US_SoldierInfantry_Helmet', BoneControlName=HelmetControl, MinSpawnVelocity=(X=300,Y=-25,Z=200), MaxSpawnVelocity=(X=450,Y=25,Z=400), MinRotationRate=50, MaxRotationRate=75, rRotCorrection=(Pitch=0,Yaw=16384,Roll=-16384), bDetachOnExplosion=true, HitSound_PC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet', HitSound_NPC=SoundCue'Aud_GCm_FakeWAV.Bullets.Projimpact_Bullet_Helmet_NPC') [MOHAGame.MOHAVehicle] bSlowDownWhenTurning=true MaxTurnSpeed=100.0f fMaxSpeed=160.0f [MOHAGame.MOHATank] fMaxTankTorque=1600.0f [MOHAGameNonNative.MOHATigerTank] WeaponsInfo=(weaponClass=class'MOHAGameNonNative.MOHATankGun', attachSocket="TurretSocket", YawControlName="turret", PitchControlName="barrel_rotate", AimSocketName="TurretAimSocket", TurretMaxRotationRate=(Pitch=5000,Yaw=5000,Roll=0), TurretAccelerationRate=(Pitch=3000,Yaw=3000,Roll=0), MinRot=(Pitch=-1820, Yaw=-65535, Roll=0), MaxRot=(Pitch=10922, Yaw=65535, Roll=0), fMaxEngagementDist_Player=8000.0f, fMaxEngagementDist_NPC=4000.0f) WeaponsInfo=(weaponClass=class'MOHAGameNonNative.MOHATankCoaxWeapon', attachSocket="CoaxialSocket", YawControlName="coaxial_turret", PitchControlName="coaxial_turret", AimSocketName="CoaxialAimSocket", TurretMaxRotationRate=(Pitch=7000,Yaw=7000,Roll=0), TurretAccelerationRate=(Pitch=7000,Yaw=7000,Roll=0), MinRot=(Pitch=-5461, Yaw=-8191, Roll=0), MaxRot=(Pitch=5461, Yaw=8191, Roll=0), fMaxEngagementDist_Player=5000.0f, fMaxEngagementDist_NPC=4000.0f) PartInfo=(Pristine_Mesh=SkeletalMesh'GCm_Vcl_DE_Tiger.SkeletalMesh.DE_Tiger_Rigged_L_Treads', Destroyed_Mesh=SkeletalMesh'GCm_Vcl_DE_Tiger.SkeletalMesh.DE_Tiger_Rigged_D_L_Treads', iHealth=600, Mesh=LeftTreadMesh, DamageBoneNames=(L_wheel, L_wheel1, L_wheel2, L_wheel3, L_wheel4, L_wheel5, L_wheel6, L_wheel7, L_wheel8, L_wheel9), SocketName=LeftTreadOrigin, vExtents=(X=300.0, Y=150.0, Z=100.0), ExplosionParticleSystem=ParticleSystem'HUS_VFX_tankHit.tankHit_left', DestructionSound=SoundCue'Aud_GCm_FakeWAV.explosions.Tank_Destroy_Tread') PartInfo=(Pristine_Mesh=SkeletalMesh'GCm_Vcl_DE_Tiger.SkeletalMesh.DE_Tiger_Rigged_R_Treads', Destroyed_Mesh=SkeletalMesh'GCm_Vcl_DE_Tiger.SkeletalMesh.DE_Tiger_Rigged_D_R_Treads', iHealth=600, Mesh=RightTreadMesh, DamageBoneNames=(R_wheel, R_wheel1, R_wheel2, R_wheel3, R_wheel4, R_wheel5, R_wheel6, R_wheel7, R_wheel8, R_wheel9), SocketName=RightTreadOrigin, vExtents=(X=300.0, Y=150.0, Z=100.0), ExplosionParticleSystem=ParticleSystem'HUS_VFX_tankHit.tankHit_right', DestructionSound=SoundCue'Aud_GCm_FakeWAV.explosions.Tank_Destroy_Tread') PartInfo=(Pristine_Mesh=SkeletalMesh'GCm_Vcl_DE_Tiger.SkeletalMesh.DE_Tiger_Rigged_Turret', Destroyed_Mesh=SkeletalMesh'GCm_Vcl_DE_Tiger.SkeletalMesh.DE_Tiger_Rigged_D_Turret', iHealth=700, Mesh=TurretMesh, DamageBoneNames=(turret, hatch, barrell_rotate, barrell_recoil), SocketName=TurretAimSocket, vExtents=(X=500.0, Y=500.0, Z=80.0), ExplosionParticleSystem=ParticleSystem'HUS_VFX_tankHit.tankHit') DamageZoneInfo=(SocketName=LeftTreadOrigin, vExtents=(X=350.0, Y=200.0, Z=150.0), fDamageMult=0.9f) DamageZoneInfo=(SocketName=RightTreadOrigin, vExtents=(X=350.0, Y=200.0, Z=150.0), fDamageMult=0.9f) DamageZoneInfo=(SocketName=FrontOrigin, vExtents=(X=200.0, Y=300.0, Z=150.0), fDamageMult=0.6f) DamageZoneInfo=(SocketName=RearOrigin, vExtents=(X=200.0, Y=300.0, Z=150.0), fDamageMult=0.75f) DamageZoneInfo=(SocketName=BellyOrigin, vExtents=(X=300.0, Y=200.0, Z=50.0), fDamageMult=1.5f) [MOHAGame.MOHADetachedHelmet] fMinSpeedForImpactSound=200.0f; fMinTimeBetweenSounds=0.25f; [MOHAGame.MultiplayerCinematicActor] fJumpEndTimes[0]=1.95 fJumpEndTimes[1]=3.15 fJumpEndTimes[2]=3.65 fJumpEndTimes[3]=4.08 fJumpEndTimes[4]=4.75 fJumpEndTimes[5]=5.41 fJumpEndTimes[6]=6.08 fJumpEndTimes[7]=6.75 fExitPlaneTimes[0]=1.00 fExitPlaneTimes[1]=2.0 fExitPlaneTimes[2]=2.95 fExitPlaneTimes[3]=3.85 fExitPlaneTimes[4]=5.25 fExitPlaneTimes[5]=5.75 fExitPlaneTimes[6]=5.75 fExitPlaneTimes[7]=5.75 bDebugAnims=false [MOHAGame.MOHAMultiplayerCamera] ITPCamYawRange=15000 ITPCamPitchRange=8000 [MOHAGame.TeamGameInfo] MaxDistToRateStart=3000 MinDistToConsiderStart=1000 SpawnRandomnessFactor=50 [MOHAGame.MOHAHUD] ResolutionScale_640x480=0.6 ResolutionScale_800x600=0.65 ResolutionScale_960x720=0.8 ResolutionScale_1024x768=0.9 ResolutionScale_1280x720=1.0 ResolutionScale_1280x1024=1.1 ResolutionScale_1600x1200=1.5 [MOHAGame.UIDataStore_MOHAGameResource] ElementProviderTypes=(ProviderTag="MOHAWeapons",ProviderClassName="MOHAGame.UIDataProvider_MOHAWeapon") ElementProviderTypes=(ProviderTag="MOHAWeaponUpgrades",ProviderClassName="MOHAGame.UIDataProvider_MOHAWeaponUpgrades") ElementProviderTypes=(ProviderTag="MOHAExtra",ProviderClassName="MOHAGame.UIDataProvider_MOHAExtra") ElementProviderTypes=(ProviderTag="MOHALoadingScreen",ProviderClassName="MOHAGame.UIDataProvider_MOHALoadingScreen") ElementProviderTypes=(ProviderTag="MOHAWeaponsMP",ProviderClassName="MOHAGame.UIDataProvider_MOHAWeaponMP") AllowStandardDefResolution=False [M1-Garand UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1GarandFriendly Filter=0 Damage=85 Accuracy=85 RateOfFire=35 Recoil=50 ReloadRate=50 PlayerSpeed=88 ClipSize=8 UpgradeFilter=0 WeaponType=7 [Thompson UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1928ThompsonFriendly Filter=0 Damage=45 Accuracy=40 RateOfFire=85 Recoil=65 ReloadRate=50 PlayerSpeed=90 ClipSize=30 UpgradeFilter=1 WeaponType=1 [K98 UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.K98kFriendly Filter=1 Damage=100 Accuracy=90 RateOfFire=15 Recoil=70 ReloadRate=20 PlayerSpeed=87 ClipSize=5 UpgradeFilter=2 WeaponType=8 [MP40 UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.MP40Friendly Filter=1 Damage=40 Accuracy=55 RateOfFire=55 Recoil=45 ReloadRate=40 PlayerSpeed=95 ClipSize=32 UpgradeFilter=3 WeaponType=3 [Springfield UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1903SpringfieldFriendly Filter=0 Damage=100 Accuracy=100 RateOfFire=15 Recoil=65 ReloadRate=20 PlayerSpeed=80 ClipSize=5 UpgradeFilter=4 WeaponType=4 [Shotgun UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M12ShotgunFriendly Filter=0 Damage=75 Accuracy=20 RateOfFire=20 Recoil=90 ReloadRate=25 PlayerSpeed=90 ClipSize=8 UpgradeFilter=6 WeaponType=15 [Panzerschrek UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.PanzerschreckFriendly Filter=1 Damage=450 Accuracy=90 RateOfFire=10 Recoil=40 ReloadRate=25 PlayerSpeed=75 ClipSize=1 UpgradeFilter=7 WeaponType=20 [M18-Recoiless UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M18Friendly Filter=1 Damage=600 Accuracy=90 RateOfFire=5 Recoil=50 ReloadRate=20 PlayerSpeed=70 ClipSize=1 UpgradeFilter=7 WeaponType=14 [Stg44 UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.StG44Friendly Filter=1 Damage=65 Accuracy=60 RateOfFire=50 Recoil=75 ReloadRate=40 PlayerSpeed=88 ClipSize=30 UpgradeFilter=8 WeaponType=18 [G43 UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.G43Friendly Filter=1 Damage=75 Accuracy=85 RateOfFire=30 Recoil=55 ReloadRate=50 PlayerSpeed=85 ClipSize=10 UpgradeFilter=9 WeaponType=17 [Bar UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.BARFriendly Filter=0 Damage=85 Accuracy=70 RateOfFire=55 Recoil=80 ReloadRate=40 PlayerSpeed=85 ClipSize=20 UpgradeFilter=10 WeaponType=13 [Mauser UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.C96MauserFriendly Filter=1 Damage=30 Accuracy=40 RateOfFire=35 Recoil=25 ReloadRate=50 PlayerSpeed=100 ClipSize=10 UpgradeFilter=11 WeaponType=19 [Colt45 UIDataProvider_MOHAWeapon] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1911ColtFriendly Filter=0 Damage=50 Accuracy=35 RateOfFire=20 Recoil=30 ReloadRate=70 PlayerSpeed=100 ClipSize=7 UpgradeFilter=12 WeaponType=9 [GammonGrenade UIDataProvider_MOHAWeapon] FriendlyName=UIStrings.WeaponName.GammonFriendly WeaponType=10 [FragGrenade UIDataProvider_MOHAWeapon] FriendlyName=UIStrings.WeaponName.MKIIFragGrenadeFriendly WeaponType=2 [StickGrenade UIDataProvider_MOHAWeapon] FriendlyName=UIStrings.WeaponName.StickGrenadeFriendly WeaponType=11 [Thompson_PistolGrip UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=1 DamageDelta=0 AccuracyDelta=10 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [Thompson_CuttsCompensator UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=1 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=-15 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=2 [Thompson_50RoundDrum UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=1 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=50 ProficiencyLevel=3 [M1-Garand_PortedGasCylinder UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=0 DamageDelta=0 AccuracyDelta=5 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [M1-Garand_LockBarRearSight UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=0 DamageDelta=0 AccuracyDelta=5 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=2 [M1-Garand_8RoundClip UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=0 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [MP40_TapedMagazines UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=3 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=-30 ClipSizeDelta=0 ProficiencyLevel=1 [MP40_64RoundMagazine UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=3 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=64 ProficiencyLevel=2 [MP40_SSDagger UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=3 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [M1903Springfield_PolishedBolt UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Sniper Filter=4 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=10 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [M1903Springfield_StripperClip UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Sniper Filter=4 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=-45 ClipSizeDelta=0 ProficiencyLevel=2 [M1903Springfield_8XScope UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Sniper Filter=4 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [K98K_PolishedBolt UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Sniper Filter=2 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=10 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [K98K_StripperClip UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Sniper Filter=2 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=-45 ClipSizeDelta=0 ProficiencyLevel=2 [K98K_RifleGrenadeLauncher UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Sniper Filter=2 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [M12CombatShotgun_ImprovedChoke UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Shotgun Filter=6 DamageDelta=0 AccuracyDelta=40 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [M12CombatShotgun_MagnumRounds UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Shotgun Filter=6 DamageDelta=20 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=2 [M12CombatShotgun_TrenchKnife UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Shotgun Filter=6 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [Panzerschreck_ImprovedSight UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Shotgun Filter=7 DamageDelta=0 AccuracyDelta=5 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [Panzerschreck_ShellBag UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Shotgun Filter=7 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=2 [Panzerschreck_ShellBag2 UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Shotgun Filter=7 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [STG44_FlashSuppressor UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=8 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=-15 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [STG44_2Taped30RoundMagazines UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=8 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=-25 ClipSizeDelta=0 ProficiencyLevel=2 [STG44_ZF4Scope UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=SMG Filter=8 DamageDelta=0 AccuracyDelta=5 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [G43_20RoundMagazine UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=9 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=20 ProficiencyLevel=1 [G43_ZF4Scope UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=9 DamageDelta=0 AccuracyDelta=15 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=2 [G43_RifleGrenadeLauncher UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=9 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [BrowningAutomaticRifle_Compensator UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=10 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=-15 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [BrowningAutomaticRifle_A2RearSight UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=10 DamageDelta=0 AccuracyDelta=5 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=2 [BrowningAutomaticRifle_2Taped20RoundMagazines UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Rifle Filter=10 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=-20 ClipSizeDelta=0 ProficiencyLevel=3 [C96Mauser_ButtStock UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Pistol Filter=11 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=-5 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [C96Mauser_20RoundMagazine UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Pistol Filter=11 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=20 ProficiencyLevel=2 [C96Mauser_712ConversionKit UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Pistol Filter=11 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=100 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [Colt45_LeatherHolster UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Pistol Filter=12 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=-5 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=1 [Colt45_MatchGradeTrigger UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Pistol Filter=12 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=0 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=20 ProficiencyLevel=2 [Colt45_MagnumRounds UIDataProvider_MOHAWeaponUpgrades] UpgradeNameMarkup= UpgradeLockedImageMarkup= UpgradeImageMarkup= UpgradeDescription= FriendlyName=Pistol Filter=12 DamageDelta=0 AccuracyDelta=0 RateOfFireDelta=100 RecoilDelta=0 ReloadRateDelta=0 ClipSizeDelta=0 ProficiencyLevel=3 [Extra1 UIDataProvider_MOHAExtra] ExtraIDString=Training_Cover_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra2 UIDataProvider_MOHAExtra] ExtraIDString=Training_Movement_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra3 UIDataProvider_MOHAExtra] ExtraIDString=Training_Grenade_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra4 UIDataProvider_MOHAExtra] ExtraIDString=Training_Sniper_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra5 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_Concept_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra6 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_IGC_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra7 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_Drop_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra8 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_Affordance_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra9 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_MakingFlak_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra10 UIDataProvider_MOHAExtra] ExtraIDString=Cross_Temp_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra11 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_C47_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [Extra12 UIDataProvider_MOHAExtra] ExtraIDString=Bonus_Research_Movie ExtraImageMarkup= ExtraNameMarkup= ExtraDescriptionMarkup= ExtraUnlockCriteriaMarkup= [shell_endofgame UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B levelHideOverrides=var_flk_p ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListHD=(pos=(X=340,Y=112),Size=(X=600,y=256),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListHD=(pos=(X=640,Y=360),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListSD=(pos=(X=125,Y=59),Size=(X=564,y=284),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListSD=(pos=(X=65,Y=-205),Size=(X=32,Y=32),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=199,Y=-128),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3) TextListSD=(pos=(X=125,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [shell_stats UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListHD=(pos=(X=340,Y=50),Size=(X=600,y=256),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListHD=(pos=(X=576,Y=380),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListSD=(pos=(X=125,Y=20),Size=(X=564,y=284),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListSD=(pos=(X=350,Y=250),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=640,Y=480),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) TextListSD=(pos=(X=400,Y=335),text="Loading",textFont="UI_Fonts.LucidaBr_14B",justification=2) [hus_m1_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_BlackShirt_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_BlackShirt_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="ItalianBlackshirt",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_K98K",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExp_Trained",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_One",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="ItalianBlackshirt",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_K98K",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExp_Trained",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_One",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [ava_pes_briefing UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_EurHeerInftga_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_EurHeerInftga_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="EuropeanHeerInfantry",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_G43",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExp_Skilled",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Three",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="EuropeanHeerInfantry",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_G43",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExp_Skilled",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Three",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [ava_pes_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_EurHeerOfficer_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_EurHeerOfficer_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="HeerOfficer",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_MP40",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExp_Proven",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Three",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="HeerOfficer",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_MP40",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExp_Proven",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Three",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [nep_azv_briefing UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_WaffenOfficer_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_WaffenOfficer_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="WaffenOfficer",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_STG44",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Five",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="WaffenOfficer",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_STG44",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Five",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [nep_azv_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_SnrTrooper_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_SnrTrooper_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="WaffenSeniorTrooper",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_G43",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Six",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="WaffenSeniorTrooper",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_G43",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Six",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [mar_nij_briefing UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_WaffenStrLdr_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_WaffenStrLdr_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="WaffenStormLeader",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_STG44",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Elite",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Six",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="WaffenStormLeader",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_STG44",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Elite",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Six",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [mar_nij_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_FallJgrInf_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_FallJgrInf_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="FallschirmjagerInfantry",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_G43",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Seven",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="FallschirmjagerInfantry",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_G43",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Seven",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [var_fac_briefing UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_FallJgrSniper_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_FallJgrSniper_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="FallschirmjagerSniper",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_G43Sniper",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Elite",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Eight",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="FallschirmjagerSniper",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_G43Sniper",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Elite",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Eight",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [var_fac_P UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_FallJgrCmmdr_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_FallJgrCmmdr_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="FallschirmjagerCommander",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_STG44",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Eight",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=450,Y=65),text="FallschirmjagerCommander",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_STG44",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Veteran",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Eight",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [var_flk_briefing UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_Panzer_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_Panzer_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="Panzergrenadier",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_Panzerschreck",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Special",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Nine",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="Panzergrenadier",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_Panzerschreck",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Special",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Nine",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [var_flk_P UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_NzStrmElite_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_NzStrmElite_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="NaziStormElite",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_MG42",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExperience_Special",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Ten",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="NaziStormElite",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_MG42",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_None",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExperience_Special",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Ten",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [hus_m1_briefing UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.SP_Load_TrpHeerInf_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.SP_Load_TrpHeerInf_Mat") ImageListSD=(pos=(X=120,Y=-295),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) TextListHD=(pos=(X=826,Y=75),text="TropicalHeerInfantry",textFont="UI_Fonts.LucidaBr_14B") TextListHD=(pos=(X=450,Y=289),text="PW_MP40",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=323),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=373),text="BattleExp_Skilled",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=450,Y=408),text="CombatEffect_Two",textFont="UI_Fonts.LucidaBr_10Bold") TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=518,Y=65),text="TropicalHeerInfantry",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=280,Y=238),text="PW_MP40",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=268),text="SW_Grenade",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=310),text="BattleExp_Skilled",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=280,Y=339),text="CombatEffect_Two",textFont="UI_Fonts.LucidaBr_10Bold") TextListSD=(pos=(X=170,Y=-215),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) [mp_ava_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.MP_Load_Ava_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.MP_Load_Ava_Mat") ImageListSD=(pos=(X=25,Y=375),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=1000,Y=77),text="Avalanche",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=650,Y=65),text="Avalanche",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListSD=(pos=(X=75,Y=465),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) [mp_nep_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.MP_Load_NPT_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.MP_Load_NPT_Mat") ImageListSD=(pos=(X=25,Y=375),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=1000,Y=77),text="Neptune",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=650,Y=65),text="Neptune",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListSD=(pos=(X=75,Y=465),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) [mp_dv_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.MP_Load_DST_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.MP_Load_DST_Mat") ImageListSD=(pos=(X=25,Y=375),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=1000,Y=77),text="DestroyedVillage",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=600,Y=65),text="DestroyedVillage",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListSD=(pos=(X=75,Y=465),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) [mp_hus_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.MP_Load_HSK_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.MP_Load_HSK_Mat") ImageListSD=(pos=(X=25,Y=375),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=1000,Y=77),text="Husky",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=650,Y=65),text="Husky",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListSD=(pos=(X=75,Y=465),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) [mp_remagen_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.MP_Load_RMG_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.MP_Load_RMG_Mat") ImageListSD=(pos=(X=25,Y=375),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=1000,Y=77),text="Remagen",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=650,Y=65),text="Remagen",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListSD=(pos=(X=75,Y=465),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) [mp_th_p UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.MP_Load_HNT_Mat") ImageListHD=(pos=(X=55,Y=-160),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat",anchorPoint=3) ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.MP_Load_HNT_Mat") ImageListSD=(pos=(X=25,Y=375),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=1000,Y=77),text="TheHunt",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListHD=(pos=(X=119,Y=-60),text="Loading",textFont="UI_Fonts.LucidaBr_14B",anchorPoint=3, justification=2) TextListSD=(pos=(X=650,Y=65),text="TheHunt",textFont="UI_Fonts.LucidaBr_14B",justification=3) TextListSD=(pos=(X=75,Y=465),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) [marktest_loading UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_14B levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreens.LoadScreen_BG_Test_Mat") ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreens.LoadScreen_BG_Test_Mat") TextListHD=(pos=(X=640,Y=360),text="",textFont="UI_Fonts.LucidaBr_14B") TextListSD=(pos=(X=400,Y=300),text="",textFont="UI_Fonts.LucidaBr_14B") [default UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListHD=(pos=(X=340,Y=50),Size=(X=600,y=256),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListHD=(pos=(X=576,Y=380),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListSD=(pos=(X=125,Y=20),Size=(X=564,y=284),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListSD=(pos=(X=350,Y=250),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=640,Y=480),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) TextListSD=(pos=(X=400,Y=335),text="Loading",textFont="UI_Fonts.LucidaBr_14B",justification=2) [shell UIDataProvider_MOHALoadingScreen] LayoutWidthHD=1280 LayoutHeightHD=720 LayoutWidthSD=800 LayoutHeightSD=600 showTips=1 tipFont=UI_Fonts.LucidaBr_10Bold levelFont=UI_Fonts.LucidaBr_14B ImageListHD=(pos=(X=0,Y=0),Size=(X=1280,Y=720),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListHD=(pos=(X=340,Y=50),Size=(X=600,y=256),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListHD=(pos=(X=576,Y=380),Size=(X=128,Y=128),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") ImageListSD=(pos=(X=0,Y=0),Size=(X=800,Y=600),image="UI_TX_LoadingScreen_Default.BlackFill") ImageListSD=(pos=(X=125,Y=20),Size=(X=564,y=284),image="UI_TX_LoadingScreen_Default.MOHA_LOGO_CM_light_Mat") ImageListSD=(pos=(X=350,Y=250),Size=(X=100,Y=100),image="UI_TX_LoadingScreen_Default.MOHA_Loading_Screen_Wings_Mat") TextListHD=(pos=(X=640,Y=480),text="Loading",textFont="UI_Fonts.LucidaBr_14B", justification=2) TextListSD=(pos=(X=400,Y=335),text="Loading",textFont="UI_Fonts.LucidaBr_14B",justification=2) [M1-Garand UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1GarandFriendly Filter=0 Damage=75 Accuracy=85 RateOfFire=30 Recoil=50 ReloadRate=50 PlayerSpeed=88 ClipSize=8 GrenadeCount=3 WeaponType=7 [Thompson UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1928ThompsonFriendly Filter=0 Damage=45 Accuracy=40 RateOfFire=85 Recoil=65 ReloadRate=50 PlayerSpeed=90 ClipSize=30 GrenadeCount=2 WeaponType=1 [K98 UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.K98kFriendly Filter=1 Damage=100 Accuracy=90 RateOfFire=15 Recoil=70 ReloadRate=20 PlayerSpeed=87 ClipSize=5 GrenadeCount=4 WeaponType=8 [MP40 UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.MP40Friendly Filter=1 Damage=40 Accuracy=55 RateOfFire=55 Recoil=45 ReloadRate=40 PlayerSpeed=95 ClipSize=32 GrenadeCount=2 WeaponType=3 [Springfield UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1903SpringfieldFriendly Filter=0 Damage=100 Accuracy=100 RateOfFire=15 Recoil=65 ReloadRate=20 PlayerSpeed=80 ClipSize=5 GrenadeCount=3 WeaponType=4 [Panzerschrek UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.PanzerschreckFriendly Filter=1 Damage=100 Accuracy=90 RateOfFire=10 Recoil=40 ReloadRate=25 PlayerSpeed=75 ClipSize=1 GrenadeCount=0 WeaponType=20 [M18-Recoiless UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M18Friendly Filter=1 Damage=100 Accuracy=90 RateOfFire=5 Recoil=50 ReloadRate=20 PlayerSpeed=70 ClipSize=1 GrenadeCount=0 WeaponType=14 [Stg44 UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.StG44Friendly Filter=1 Damage=60 Accuracy=60 RateOfFire=50 Recoil=70 ReloadRate=40 PlayerSpeed=88 ClipSize=30 GrenadeCount=1 WeaponType=18 [G43 UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.G43Friendly Filter=1 Damage=75 Accuracy=100 RateOfFire=30 Recoil=55 ReloadRate=50 PlayerSpeed=85 ClipSize=10 GrenadeCount=3 WeaponType=17 [Bar UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.BARFriendly Filter=0 Damage=70 Accuracy=65 RateOfFire=55 Recoil=75 ReloadRate=40 PlayerSpeed=85 ClipSize=20 GrenadeCount=1 WeaponType=13 [Colt45 UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.M1911ColtFriendly Filter=0 Damage=50 Accuracy=35 RateOfFire=40 Recoil=30 ReloadRate=70 PlayerSpeed=100 ClipSize=7 GrenadeCount=0 WeaponType=9 [Mauser UIDataProvider_MOHAWeaponMP] WeaponNameMarkup= WeaponImageMarkup= SmallWeaponImageMarkup= WeaponDescMarkup= FriendlyName=UIStrings.WeaponName.C96MauserFriendly Filter=1 Damage=30 Accuracy=40 RateOfFire=35 Recoil=25 ReloadRate=50 PlayerSpeed=100 ClipSize=10 GrenadeCount=0 WeaponType=19 [IniVersion] 0=1187117348.000000 1=1187117354.000000